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Winterlands
(canceled)
Winterlands is a horror game that has been devleoped by me and a group of intelligent people we would like to add more to the game but struggle with limit money and engine limits. The game contains triggers and main menu more to come.
Engine: Unity 4.8
Coder:Josh Warburton
3D rig/modelling: Brandon
story and map design: Zack
If you would like to try it here is the link(please note the link is always updated Copy and paste the long highleted link into your url bar): http://www.mediafire.com/download/caow872d5k7pp61/Winterlands.zip
version 1.1 includes the trees a house and a exit there is more but you need audio to hear it. what you need to do is reach the house and it will take you back to main menu as were working on inside the house.
Version 1.2
*Changed the blood tress to no blood trees
*Water fall
*better flashlight
*Medieval House better quailty
*Menu now contains credits and working Exit button.
*Working Pause Menu
*Better sound quailty
*New Start Music
*Fixed barriers.
*And more.
![]() Pause menuPause Menu fixed and made better. | ![]() Househigh defination house. |
|---|---|
![]() Working waterWaterfall in my game with working noise. | ![]() FlashlightFlashlight update. |
![]() creditsCredits with only 2 name as havent had time to fix it. | ![]() Main Menu360 main menu with working buttons. |
![]() blood treesThis image shows me handling fps with particles moving the idea of this is to make it so the tress look like there bleeding but due to unity shaders it looks like aura. I am planning to fix this up. | ![]() WinterlandsThis image is the main cover of winterlands (name will change) this is the start image and is a splash screen for the game |
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